rimworld vanilla traits expanded


Contribute to juanosarg/VanillaPlantsExpanded development by creating an account on GitHub. Vanilla Expanded. 1.0 (17/09/2020): Release. Traits’ commonality has been adjusted after weeks of testing, to make sure no powerful or annoying traits appear too often. Vanilla Plants Expanded mod for RimWorld. Generate translation report for more info. Translation data for language English has 2 errors. Androids, Android Tiers, Misc Robots, any other mod that adds robot-style colonist pawns. Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more! Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. Besides dedicated melee weapons, all ranged weapons can also be used as makeshift melee weapons. GitHub Gist: instantly share code, notes, and snippets. Though the mod’s original creator has stopped updating it, fans have created a … Vanilla Expanded; A Rimworld of Magic; ... and adding new traits and activities to the game. Rimworld output log published using HugsLib. Change log: Expanded Traits. Modular design lets you enable only the parts you want. The Vanilla Expanded collection is a large assortment of mods that expands the sport in a number of new however rigorously balanced instructions. Vanilla Traits Expanded adds 55 new traits, some offering unique new game mechanics, some being quirky and enhancing the storytelling, and some being straight up stat upgrades. v.1.1 - Typo fixes and slight rebalancing, fixed errors. Loaded Objects now: 19364. This is due to a conflict with a medical mod or two. These are touch-range weapons. Rimworld output log published using HugsLib. Typically, you just have to keep rerolling colonists till you get one you like, but with Prepare Carefully you can choose what traits your colonists have, their skills, even their appearance. A vanilla-friendly set of mods for a better RimWorld! v.1 - Initial Release. After hours of designing, testing and designing again, Sarg Bjornson, Oskar Potocki and Chowder are proud to present this content pack to help you with your RimWorld farming simulator. Traits -Rainbeau's made a few of these. Melee Weapons. The exact damage of a melee weapon is based on its quality level, with a low quality weapon dealing less damage and a high quality weapon dealing more.. [VanillaAchievementsExpanded] Removing duplicate Def Types. If it just adds traits, or adds slots, it goes here. After 6 months in development and almost 2 months in beta testing, we are absolutely ecstatic to show you the effect of our hard work – Vanilla Factions Expanded – Vikings. EdB’s Prepare Carefully mod is a must-have for anyone playing Rimworld that wants to customize their colonists. Unloading 267 unused Assets to reduce memory usage. v.1.2 - Added more traits (Total added comes to 48, there are 46 traits in vanilla, therefore there are now 94 traits) Rebalanced the roll rates on most traits, Rarest traits now have a 5% chance instead of 1% chance. Note that melee accuracy is determined by a colonist's melee skill and further …